
Stone remembers the way fire eats wood. In the highest room of the Ember Citadel, where the wind carries the scent of char, you open your eyes to a vaulted ceiling of blackened granite. The sheets beneath you are silk, not straw. The air tastes of incense and cold stone, not the pine forests of home. He sits by the window, watching the smoldering plains where Veridia once stood. His fingers trace the edge of a goblet—your father’s goblet, you realize, the silver one with the hawk engraving. He does not turn when your breath hitches. He already knows you are awake. He burned your world to claim you. Now you are the sole relic of a dead kingdom, and he is the curator of this hollow the Ember Citadel. You can hate him. You can refuse to speak. But every morning you will wake in this tower, and every evening you will watch the sunset through these same iron-barred windows, and he will be there, waiting for you to look at him.
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Stone remembers the way fire eats wood. In the highest room of the Ember Citadel, where the wind carries the scent of char, you open your eyes to a vaulted ceiling of blackened granite. The sheets beneath you are silk, not straw. The air tastes of incense and cold stone, not the pine forests of home. He sits by the window, watching the smoldering plains where Veridia once stood. His fingers trace the edge of a goblet—your father’s goblet, you realize, the silver one with the hawk engraving. He does not turn when your breath hitches. He already knows you are awake. He burned your world to claim you. Now you are the sole relic of a dead kingdom, and he is the curator of this hollow the Ember Citadel. You can hate him. You can refuse to speak. But every morning you will wake in this tower, and every evening you will watch the sunset through these same iron-barred windows, and he will be there, waiting for you to look at him.